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AI Insights · Timothy · January 2022

Top 5 Sandbox Games on Android in the UK: Q4 2021 Performance

In Q4 2021, the top 5 sandbox games on Android in the UK showed varied performance in weekly downloads, revenue, and active users. Here’s a detailed look at their trends.

Top 5 Sandbox Games on Android in the UK: Q4 2021 Performance

The fourth quarter of 2021 saw notable shifts in the performance of the top 5 sandbox games on the Android platform in the United Kingdom. This analysis, powered by data from Sensor Tower, delves into the weekly downloads, revenue, and active user trends of these games.

Roblox

Roblox from Roblox Corporation experienced fluctuations in its weekly revenue, starting at around $219K and ending the quarter on a high at approximately $284K. Weekly downloads had a significant peak towards the end of December, reaching around 45K in the week of December 20. The weekly active users for Roblox showed a slight decrease overall but ended the quarter at around 1.88M.

Minecraft

Minecraft, published by Mojang, saw its weekly revenue ranging from around $33K to $59K, with the highest revenue recorded in the last week of December. Downloads for Minecraft also peaked in December, with approximately 9.1K downloads during the week of December 20. The weekly active users remained relatively stable with a slight increase towards the end of the quarter, finishing at about 330K.

Terraria

Terraria from 505 Games Srl had its weekly revenue mostly stable, ranging from $1.4K to $2.2K, with the highest revenue in the week of December 20. Downloads for Terraria were modest, with a peak of around 479 in the same week. The weekly active users for Terraria showed a slight upward trend, closing the quarter at about 1.4K.

Growtopia

Growtopia, published by Ubisoft Entertainment, exhibited a gradual increase in weekly revenue, starting at around $762 and reaching approximately $1.9K by the end of December. However, the weekly downloads data for Growtopia was minimal, with a noticeable increase to 63 downloads in the final week of the quarter. The active user base for Growtopia remained small, ending the quarter at around 153.

Rec Room - Play with friends!

Rec Room - Play with friends! from Rec Room saw a steady increase in weekly revenue, peaking at around $1.7K in the last week of October. Weekly downloads for Rec Room were impressive, with a significant surge towards the end of December, reaching about 20.2K. The weekly active users for Rec Room also showed a strong upward trend, ending the quarter at approximately 30.9K.

For further insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022